Ange Vierge – B1

B1-001

Catherine Aubert, Nobility – B1-001
Progress/Blue/Level 1
Human/Gifted
6000/4000/0
Link Frame: Ω

Fall: Draw 2 cards, then discard 2 cards.
Elegancy and pride define nobility!

B1-002

Kishibe Saori, Freshman – B1-002
Progress/Blue/Level 1
Human/Gifted
5000/4000/1
Link Frame: Σ

Saori was filled with curiosity and fear as she wondered what she could do at this school.

B1-003

Kishibe Saori, Full of Curiosity – B1-003
Progress/Blue/Level 2
Human/Gifted
6000/4000/1

Link – Attack [5, 1ΣΣ]: Look at the top card of your deck, and either put it back on top or discard it. This card gains 5000 power until end of turn.
I used to study to get good grades. Now I study for my own thirst for knowledge.

B1-004

Kishibe Saori, Quiet and Kind – B1-004
Progress/Blue/Level 3
Human/Gifted
8000/4000/1

Link – Attack [6, ΣΣΣ]: Look at the top card of your deck, and either put it back on top or discard it. This card gains 4000 power until end of turn.
“Sometimes I wonder… I wonder what kind of person I’ll be.”

B1-005

Kishibe Saori, The Will to Fight – B1-005
Progress/Blue/Level 4
Human/Gifted
10000/4000/1

Link – Attack [7, 1ΣΣΣ]: Awaken this card, and it gains 3000 power until end of turn. Activate this ability only once per turn.
“I don’t like fighting, but I can’t stand around being useless!”

B1-006

Kotobuki Aya, Class Representative – B1-006
Progress/Blue/Level 2
Human/Gifted
5000/4000/2

While Aya, the class representative, is around, the entire class seems to stay calm.

B1-007

Kotobuki Aya, Girl Gamer – B1-007
Progress/Blue/Level 3
Human/Gifted
8000/4000/1

Link – Attack [5, 1ΩΣ]: This card gains 5000 power until end of turn.
Aya’s eyes see everything, from the enemy’s movements to their weaknesses.

B1-008

Kotobuki Aya, Ranked Nationwide – B1-008
Progress/Blue/Level 4
Human/Gifted
10000/4000/1

Link – Attack [7, 1ΩΣ]: This card gains 5000 power until end of turn.
“My eyes may see all, but there’s a difference between seeing and reacting.”

B1-009

Sakura Maigoromona – B1-009
Progress/Blue/Level 1
Human/Gifted
6000/4000/0

Fall: Look at the top card of your deck, and either put it back on top or discard it.
“Senpai!” Maigoromona’s eyes shine with hopes and dreams.

B1-010

Otowa Tsubasa, Bad-mouthed – B1-010
Progress/Blue/Level 2
Human/Gifted
6000/4000/1

Link – Attack [5, ΩΩΩ]: Draw a card. This card gains 3000 power until end of turn.
“Don’t touch me,” she said with the attitude of an abandoned cat.

B1-011

Otowa Tsubasa, The Lone Wolf – B1-011
Progress/Blue/Level 3
Human/Gifted
8000/4000/1

Link – Attack [7, 4]: If you control at least 4 blue Progresses, all your Progresses gain 2000 power until end of turn.
Avoiding someone doesn’t mean you hate them.

B1-012

Otowa Tsubasa, The Will to Believe – B1-012
Progress/Blue/Level 4
Human/Gifted
10000/4000/1

Link – Attack [7, 4]: If you control at least 2 blue Progresses, this card gains 6000 power until end of turn.
“I don’t need words to believe in you.”

B1-013

Shidou Rinhana, Archery Club Member – B1-013
Progress/Blue/Level 2
Human/Gifted
6000/4000/1

Link – Attack [5, 2Ω]: This card gains 6000 power until end of turn.
A beautiful person with piercing eyes.

B1-014

Shidou Rinhana, Beautiful Shooter – B1-014
Progress/Blue/Level 3
Human/Gifted
8000/4000/1

Link – Attack [6, 4]: This card gains 8000 power until end of turn.
Bow in hand, her form was like a benevolent goddess.

B1-015

Shidou Rinhana, Bow Drawn – B1-015
Progress/Blue/Level 4
Human/Gifted
10000/4000/1

Link – Attack [7, 4]: If you control at least 4 blue Progresses, all your Progresses gain 2000 power until end of turn.
“Your eyes do not deceive you. My arrows never miss their target.”

B1-016

Tsuchiyahara Haneru, Track Club Member – B1-016
Progress/Blue/Level 2
Human/Gifted
6000/4000/1

Link – Attack [5, 2Σ]: This card gains 6000 power until end of turn.
“It’s ‘cuz I’m an athlete!” she’d say, laughing.

B1-017

Tsuchiyahara Haneru, Athlete – B1-017
Progress/Blue/Level 3
Human/Gifted
8000/4000/1

Link – Attack [6, 2Ω]: This card gains 4000 power until end of turn.
Before you start running, you wonder how far and how fast your legs will go.

B1-018

Tsuchiyahara Haneru, Sprinting – B1-018
Progress/Blue/Level 4
Human/Gifted
10000/4000/1

Link – Attack [8, 1ΣΩΩ]: Draw a card. This card gains 3000 power until end of turn.
“Ah, that feels good! …Hm? What are you lookin’ at?”

B1-019

Hinata Miu, In the Morning – B1-019
Progress/Blue/Level 1
Human/Gifted
6000/4000/0

Fall: Draw a card, then discard a card. Another Progress you control gains 1000 power until end of turn.
On the island on Blue Ranshima, Miu’s new life began.

B1-020

Hinata Miu, Freshman – B1-020
Progress/Blue/Level 2
Human/Gifted
6000/4000/1

Link – Attack [6, 1ΣΩ]: This card gains 5000 power until end of turn.
The first day of school at Seiran Academy was accompanied by a clear blue sky.

B1-021

Hinata Miu, High School Girl – B1-021
Progress/Blue/Level 3
Human/Gifted
8000/4000/1

Link – Attack [6, 1ΣΣ]: This card gains 5000 power until end of turn.
Where do you wanna go? There’s the theatre, the aquarium, and the all-you-can-eat cake buffet!

B1-022

Hinata Miu, A Peaceful Day – B1-022
Progress/Blue/Level 3
Human/Gifted
8000/4000/1

Link – Attack [7, 2ΩΩ]: Draw a card. This card gains 3000 power until end of turn.
“How about we go to that store I was talking about? I wanted to go with you!”

B1-023

Hinata Miu, Potential to Grow – B1-023
Progress/Blue/Level 4
Human/Gifted
10000/4000/1

Link – Attack [8, 2ΩΩ]: For every 2 cards in your hand, this card gains 3000 power until end of turn.
“C’mon, let’s go! I’ve got faith in our alpha driver!”

B1-024

Hinata Miu, Awoken – B1-024
Progress/Blue/Level 5/Boost
Human/Gifted
11000/0/2

When this card comes into play, all blue Progresses you control gain 1000 power.
Link – Attack [8, 4]: This card gains 4000 power until end of turn.
“This is my strength… The strength that you’ve brought out!”

B1-025

Yuria, Foreign Girl – B1-025
Progress/Blue/Level 3
Human/Gifted
8000/4000/2

Hailing from Russia, Yuria’s sighs call upon the snow, and her fingers mend it.

B1-026

Yuria, Girl of Ice – B1-026
Progress/Blue/Level 4
Human/Gifted
10000/4000/2

“it’s hot in here. Let me show you somewhere colder.”

B1-027

Ghost Girl – B1-027
Action/Blue/Level 2
Ghost/Girl
4000

All blue Progresses you control gain 3000 power until end of turn.
She knows everything. After all, neither walls nor locks can stop a ghost.

B1-028

Voices from Beyond – B1-028
Action/Blue/Level 0
Ghost/Girl
4000

Two blue Progresses you control gain 3000 power until end of turn.
If you knock on the second stall from the end of the bathroom, you’ll hear them… “Wanna play a game?”

B1-029

Chihaya’s Allure – B1-029
Action/Blue/Level 1
Ghost/Miko
4000

You may fall a Progress you control. If you do, draw 2 cards.
They used many things to exorcise it. In the end, they used a body.

B1-030

Catversal – B1-030
Action/Blue/Level 1
Youkai/Cat Monster
4000

Return a Level 4 or lower Progress your opponent controls to their hand.
Everything about it was the same as the rescued cat. Everything except its size.

B1-031

Abi, Magical Girl – B1-031
Progress/Black/Level 2
Witch/Magic
6000/4000/1

Link – Attack [5, 2Ω]: Exchange a card in your hand with a face-up card in your damage zone. This card gains 4000 power.
“Sorry to keep you waiting!” The magical girl full of shines and sparkles, Abi, has arrived!

B1-032

Abi, Magical Girl of Love – B1-032
Progress/Black/Level 3
Witch/Magic
8000/4000/1

Link – Attack [7, 4]: If you control at least 4 black Progresses, all your Progresses 2000 power until end of turn.
As long as there’s love imbued with my magic, I can communicate with even dragons!

B1-033

Abi, Stardust Rain – B1-033
Progress/Black/Level 4
Witch/Magic
10000/4000/1

Link – Attack [7, 4]: If you control at least 2 black Progresses, this card gains 6000 power until end of turn.
“Everyone here gives me power! Feel my Stardust Rain!”

B1-034

Celestia, Elf Knight – B1-034
Progress/Black/Level 2
Elf/Magic
6000/4000/1

Link – Attack [5, 2Σ]: This card gains 6000 power until end of turn.
A sight to behold, with pointed ears and white skin. Elves live in the Silver Forest.

B1-035

Celestia, Moonlit Dance – B1-035
Progress/Black/Level 3
Elf/Magic
8000/4000/1

Link – Attack [6, 1ΩΩ]: This card gains 5000 power until end of turn.
A forest hunter. With her bow and arrows, she forces evil outside of the forest.

B1-036

Celestia, Sword Dance Maiden – B1-036
Progress/Black/Level 4
Elf/Magic
10000/4000/1

Link – Attack [7, 4]: If you control at least 4 black Progresses, all your Progresses gain 2000 power until end of turn.
“The forest is my pride. I won’t let you take it from me.”

B1-037

Sofina, At Peace – B1-037
Progress/Black/Level 1
Demon/Magic
6000/4000/0
Link Frame: Σ

Fall: Another Progress you control gains 2000 power.
The only ones who can save this world are gifted girls. Gifted girls like you.

B1-038

Sofina, Seeker of Knowledge – B1-038
Progress/Black/Level 2
Demon/Magic
5000/4000/2

Limitless knowledge allowed for limitless learning.

B1-039

Sofina, Wielding Flame – B1-039
Progress/Black/Level 3
Demon/Magic
8000/4000/1

Link – Attack [6, 1ΣΩ]: This card gains 5000 power until end of turn.
Countless fireballs rained down as Sofina cast her spell.

B1-040

Sofina, Genius Witch – B1-040
Progress/Black/Level 3
Demon/Magic
8000/4000/1

Link – Attack [5, ΣΣΣ]: Search your library for a Progress, reveal it, and add it to your hand. Then, discard a card from your hand. This card gains 4000 power until end of turn.
“Let it burn in your eyes! The reason why I’m called a genius witch!”

B1-041

Sofina, Deep Dark Witch – B1-041
Progress/Black/Level 4
Demon/Magic
10000/4000/1

Link – Attack [7, 1ΣΣΣ]: Your opponent discards a card. This card gains 4000 power until end of turn.
“Very well. I’ll recognize your power.”

B1-042

Sofina, Awoken – B1-042
Progress/Black/Level 5/Boost
Demon/Magic
11000/0/2

When this card comes into play, all black Progresses you control gain 1000 power.
Link – Attack [8, 4]: This card gains 4000 power until end of turn.
“I’ll destroy you with the power of magic! Fireball!”

B1-043

Framboise, Little Devil – B1-043
Progress/Black/Level 2
Demon/Magic
6000/4000/2

Link – Attack [7, 2Ω]: This card gains 6000 power until end of turn.
Even if the world ends, devils will revel in it.

B1-044

Framboise, The Mischievous – B1-044
Progress/Black/Level 3
Demon/Magic
8000/4000/1

Link – Attack [6, 2Σ]: This card gains 4000 power until end of turn.
Just because she’s small doesn’t mean she can’t burn off your fingers.

B1-045

Framboise, Pulse of Lightning – B1-045
Progress/Black/Level 4
Demon/Magic
10000/4000/1

Link – Attack [7, 1ΣΣΩ]: Your opponent discards a card. This card gains 3000 power until end of turn.
“Ahahaha! If you don’t run, you’re gonna get shocked!”

B1-046

Kei, Failing Alchemy Teacher – B1-046
Progress/Black/Level 2
Witch/Alchemy
6000/4000/1

Link – Attack [6, 1ΣΩ]: This card gains 5000 power until end of turn.
A strange smell wafts through the air as an explosion is heard. Failure number five.

B1-047

Kei, Eager Researcher – B1-047
Progress/Black/Level 3
Witch/Alchemy
8000/4000/2

Her dream? To innovate magic, and create spells nobody’s seen before.

B1-048

Kei, Breaking the Rules – B1-048
Progress/Black/Level 4
Witch/Alchemy
10000/4000/1

Link – Attack [7, 1ΣΩ]: This card gains 4000 power until end of turn.
“W-Wait, this reaction… Does this mean it worked?”

B1-049

Risetta, Always Rosy – B1-049
Progress/Black/Level 1
Demon/Magic
6000/4000/0
Link Frame: Ω

Fall: Exchange one card in your hand with one face-up card in your damage zone.
A bewitching smile and a twinkle in her eye. It looks like she’s found some prey.

B1-050

Risetta, Sweet Thorn – B1-050
Progress/Black/Level 2
Demon/Magic
6000/4000/1

Link – Attack [5, ΣΣΣ]: Search your library for a Progress, reveal it, and add it to your hand. Then, discard a card from your hand. This card gains 4000 power until end of turn.
Once you touch her thorns, there’s no escaping the poison she sows.

B1-051

Risetta, Bewitching Devil – B1-051
Progress/Black/Level 3
Demon/Magic
8000/4000/1

Link – Attack [6, ΩΩΩ]: Exchange one card in your hand with one face-up card in your damage zone. This card gains 4000 power until end of turn.
“C’mon, play with me! Don’t worry – it only hurts in the beginning.”

B1-052

Risetta, Night Rose – B1-052
Progress/Black/Level 4
Demon/Magic
10000/4000/1

Link – Attack [7, 2ΩΩ]: This card gains 4000 power and 1 strike until end of turn.
“Hehehe… My poison works slowly and surely.”

B1-053

Seisha, Beckoner from Beyond – B1-053
Progress/Black/Level 3
Witch/Magic
8000/4000/1

Link – Attack [6, 4]: This card gains 8000 power until end of turn.
The basement reeked with the stench of death. It was her bedroom, after all.

B1-054

Seisha, Crawling Death – B1-054
Progress/Black/Level 4
Witch/Magic
10000/4000/2

“Follow me… Won’t you be my friend…?”

B1-055

Olivia, Reading Gems – B1-055
Progress/Black/Level 1
Witch/Magic
6000/4000/0
Link Frame: Σ

Fall, Fall another Progress you control: Search your library for a Progress, reveal it, and add it to your hand. Then, discard a card from your hand.
Magic gems power this world. To know their secrets is to know the world’s.

B1-056

Irene, Awakening Lady – B1-056
Progress/Black/Level 1
Witch/Magic
5000/4000/1
Link Frame: Ω

She moves and bows with grace. Her eyes shimmer like clean glass.

B1-057

Firewolf Blaze – B1-057
Action/Black/Level 0
Magical Beast/Wolf
4000

You may fall a Progress you control. If you do, Retreat a Level 4 or lower Progress your opponent controls.
The air, charred. The sky, burned. The wolf, covered in flames.

B1-058

Goblin Valor – B1-058
Action/Black/Level 0
Magical Beast/Goblin
4000

All black Progresses you control gain 3000 power until end of turn.
We’ll worry about it later. Full speed ahead!

B1-059

Beckoning Cry – B1-059
Action/Black/Level 0
Magical Beast/Lamia
4000

If you control a black Progress, retreat a Level 2 or lower Progress your opponent controls.
Once you hear the lamia’s cry, you’re a slave to the demon’s will.

B1-060

Dark Pterodactyl, Storming Skies – B1-060
Action/Black/Level 0
Magical Beast/Dragon
4000

Two black Progresses you control gain 3000 power until end of turn.
Its shadow covers the sky. It flaps its wings, waiting for instructions from its lord.

B1-061

Aurora, Amnesiac – B1-061
Progress/Red/Level 1
Goddess/Song
5000/4000/1
Link Frame: Ω

Aurora awoke in the flower garden, remembering nothing but her name.

B1-062

Aurora, Pure Maiden – B1-062
Progress/Red/Level 2
Goddess/Song
6000/4000/1

Link – Attack [5, 2Σ]: This card gains 5000 power until end of turn.
Time flies when you’re enjoying the birds and the flowers.

B1-063

Aurora, Song of Prayer – B1-063
Progress/Red/Level 3
Goddess/Song
8000/4000/1

Link [6, 1ΣΩ]: This card gains 5000 power until end of turn.
From wishes to prayers, from prayers to miracles.

B1-064

Aurora, Song of Hope – B1-064
Progress/Red/Level 3
Goddess/Song
8000/4000/1

Link [5, ΩΩΩ]: Add a Progress from your discard pile to your hand, then discard a card. This card gains 4000 power until end of turn.
“Never forget your ability to love. Someday, it’ll save the world.”

B1-065

Aurora, Maiden of the Dawn – B1-065
Progress/Red/Level 4
Goddess/Song
10000/4000/1

Link – Attack [7, 1ΣΩΩ]: Add a Level 2 or lower Progress from your discard pile to your hand. This card gains 4000 power until end of turn.
“Don’t worry. You can do this. Besides, you’ve got me.”

B1-066

Aurora, Awoken – B1-066
Progress/Red/Level 5/Boost
Goddess/Song
11000/0/2

When this card comes into play, all red Progresses you control gain 1000 power.
Link – Attack [8, 4]: This card gains 4000 power until end of turn.
“Oratio Mysericoldia… I pray to save all of mankind!”

B1-067

Valeria, Battle Maiden – B1-067
Progress/Red/Level 2
Human/Weapon
6000/4000/1

Link – Attack [5, 2Ω]: This card gains 6000 power until end of turn.
A battle maiden stands proud.

B1-068

Valeria, Pegasus Knight – B1-068
Progress/Red/Level 3
Human/Weapon
8000/4000/1

Link – Attack [6, 1ΣΣ]: This card gains 5000 power until end of turn.
Mounted on a pegasus and spear in hand, the knight soars the sky, keeping the order safe.

B1-069

Valeria, Guardian of Order – B1-069
Progress/Red/Level 4
Human/Weapon
10000/4000/1

Link – Attack [8, 3ΣΣ]: Return a Level 4 or lower Progress from your discard pile to a progress zone, fallen. This card gains 4000 power until end of turn.
“I am the Red Knight, Valeria! I will protect the order!”

B1-070

Vivi, Sleeping Fairy – B1-070
Progress/Red/Level 2
Spirit/Magic
5000/4000/2

She was as stunning as a fine painting. But this girl was no paint on a canvas.

B1-071

Vivi, Mysterious Fairy – B1-071
Progress/Red/Level 3
Spirit/Magic
8000/4000/1

Link – Attack [6, 4]: This card gains 8000 power until end of turn.
If you’re trying to get a fairy’s blessing, waking them up isn’t a good start.

B1-072

Vivi, Fairy of the Fountain – B1-072
Progress/Red/Level 4
Spirit/Magic
10000/4000/1

Link – Attack [7, 1ΣΩ]: This card gains 4000 power until end of turn.
“Is it… clean now…?”

B1-073

Amber, Golden Fairy – B1-073
Progress/Red/Level 1
Fairy/Jewel
6000/4000/0
Link Frame: Σ

Fall: Discard the top three cards of your library. Another one of your Progresses gains 1000 power until end of turn.
She seems smart, but she causes a lot of trouble.

B1-074

Angela, Femme Angel – B1-074
Progress/Red/Level 2
Angel/Magic
6000/4000/1

Link – Attack [5, ΩΩΩ]: Add a Progress from your discard pile to your hand. This card gains 4000 power until end of turn.
She stays true to her path, so long as the prayers are just.

B1-075

Angela, Angel of Prayer – B1-075
Progress/Red/Level 3
Angel/Magic
8000/4000/1

Link – Attack [7, 4]: If you control at least 4 red Progresses, all your Progresses gain 2000 power until end of turn.
There’s a fine line between purity and ignorance.

B1-076

Angela, Angel of Hope – B1-076
Progress/Red/Level 4
Angel/Magic
10000/4000/1

Link – Attack [7, 4]: If you control at least 2 red Progresses, this card gains 6000 power until end of turn.
“I want to protect those who love me. Please, let me help!”

B1-077

Cecidid, Maverick – B1-077
Progress/Red/Level 3
Fallen Angel/Magic
8000/4000/1

Prayers, song, and miracles. It gets tiring, listening to them all.

B1-078

Cecidid, Fallen Angel – B1-078
Progress/Red/Level 4
Fallen Angel/Magic
10000/4000/2

“Pray to stop the fighting? Now you’ve got me interested.”

B1-079

Floria, Tiny Fairy – B1-079
Progress/Red/Level 1
Fairy/Magic
6000/4000/0
Link Frame: Σ

Fall: Draw a card, then discard a card. Another Progress you control gains 1000 power until end of turn.
Since she was born from a flower, flora are like family to her.

B1-080

Floria, Bringer of Happiness – B1-080
Progress/Red/Level 2
Fairy/Magic
6000/4000/1

Link – Attack [5, 2Σ]: Discard the top six cards of your library. This card gains 4000 power until end of turn.
Yesterday, today, and tomorrow – they’re all filled with fun!

B1-081

Floria, Gemstone Keeper – B1-081
Progress/Red/Level 3
Fairy/Magic
8000/4000/1

Link – Attack [6, ΣΣΣ]: Discard the top six cards of your library. This card gains 4000 power until end of turn.
“Look, Aurora… The stones are so shiny!”

B1-082

Floria, Flower Fairy – B1-082
Progress/Red/Level 4
Fairy/Magic
10000/4000/1

Link – Attack [8, 1ΩΩΩΩ]: Deal one damage to your opponent. This card gains 60000 powr until end of turn.
“The world will be in full bloom!”

B1-083

Diana, Forest Hunter – B1-083
Progress/Red/Level 2
Goddess/Weapon
6000/4000/1

Link – Attack [6, 1ΣΩ]: This card gains 5000 power until end of turn.
Despite being a goddess, Diana still enjoys hunting.

B1-084

Diana, Sharp Hunter – B1-084
Progress/Red/Level 3
Goddess/Weapon
8000/4000/1

Link – Attack [6, 2Ω]: This card gains 4000 power until end of turn.
Legs more nimble than a deer. Aim more precise than a hawk.

B1-085

Diana, Goddess of the Crescent Moon – B1-085
Progress/Red/Level 4
Goddess/Weapon
10000/4000/1

Link – Attack [7, 4]: If you control at least four red Progresses, all your Progresses gain 2000 power until end of turn.
“Watch where you jump. I might mistake you for my prey…”

B1-086

Florentina, Forest Saint – B1-086
Progress/Red/Level 1
Human/Animal
6000/4000/0

Fall, Fall another Progress you control: Search your library for a Progress, reveal it, and add it to your hand. Then, discard a card from your hand.
A soothing tune, sung by the saint of the forest, puts the animals at ease.

B1-087

Injain Protection – B1-087
Progress/Red/Level 0
Titan/Injain
4000

Two red Progresses you control gain 3000 power until end of turn.
The Injain are kind titans. Despite their bodies, they protect humans.

B1-088

Carbuncle Eyes – B1-088
Progress/Red/Level 2
Elemental/Carbuncle
4000

All red Progresses you control gain 3000 power until end of turn.
Crimson eyes signify a miracle. The miracle of helping those you love attain victory.

B1-089

Sylphide Kiss – B1-089
Progress/Red/Level 2
Elemental/Sylphide
4000

Fall a Progress you control: Return a Level 4 or lower Progress your opponent controls to the bottom of their deck.
If the spirits of the wind give you their blessing, you can fly in the sky.

B1-090

Rollis Drop – B1-090
Progress/Red/Level 1
Elemental/Rollis
4000

If you control a red Progress, return a Level 2 or lower Progress your opponent controls to the bottom of their deck.
Even the smallest drop of this dew can empower anyone with a holy will.

B1-091

Elsea=Ecolda, Mechanic – B1-091
Progress/White/Level 1
Human/Engineer
6000/4000/0
Link Frame: Ω

Fall: If all your energy cards are fallen, awaken one of them.
She never cuts corners performing maintenance on androids. Their lives are in her hands, after all.

B1-092

Old Type, Code=204Katie – B1-092
Progress/White/Level 1
Android/Engineer
6000/4000/0
Link Frame: Σ

Fall, Fall one of your other Progresses: Until the end of your opponent’s next turn, another Progress you control gains 2000 power.
If she has the functions necessary, Old Type will get the job done.

B1-093

Code Sigma Chikal, Normal Mode – B1-093
Progress/White/Level 2
Android/Martial Artist
6000/4000/1

Link – Attack [6, 1ΣΩ]: This card gains 5000 power until end of turn.
It’s an honor to be given a duty. Though, she looked like she was going to explode from the pressure.

B1-094

Code Sigma Chikal, Combat Mode – B1-094
Progress/White/Level 3
Android/Martial Artist
8000/4000/1

Link – Attack [6, 2Σ]: This card gains 4000 power until end of turn.
With the power from the twin E tanks in her chest, she can really throw a punch.

B1-095

Code Sigma Chikal, Full-Power Mode – B1-095
Progress/White/Level 4
Android/Martial Artist
10000/4000/1

Link – Attack [7, 4]: If you have four or more white Progresses in play, all of your Progresses gain 2000 power until end of turn.
“Energy charged to MAX! I’m going at full power!”

B1-096

Code Sigma 41 Keen, Walking Mode – B1-096
Progress/White/Level 2
Android/Animal
6000/4000/1

Link – Attack [5, 2Σ]: This card gains 6000 power until end of turn.
Keen’s sense of hearing is based on a cat’s. She won’t miss the smallest of sounds.

B1-097

Code Sigma 41 Keen, Scout Mode – B1-097
Progress/White/Level 3
Android/Animal
8000/4000/1

Link – Attack [6, 4]: This card gains 8000 power until end of turn.
With a human’s curiosity and an animal’s senses, she’s the perfect investigator.

B1-098

Code Sigma 41 Keen, Analysis Mode – B1-098
Progress/White/Level 4
Android/Animal
10000/4000/1

Link – Attack [7, 4]: If you have two or more white Progresses in play, all of your Progresses gain 2000 power until end of turn.
With a human’s curiosity and an animal’s senses, she’s the perfect scout.

B1-099

Code Omega Laura, Standby Mode – B1-099
Progress/White/Level 2
Android/Weapon
5000/4000/2

She’s bored. Without a master, there’s nothing to do.

B1-100

Code Omega Laura, Combat Mode – B1-100
Progress/White/Level 3
Android/Weapon
8000/4000/1

Link – Attack [6, 1ΣΩ]: This card gains 5000 power until end of turn.
A human hand feels nice. A master’s hand feels better.

B1-101

Code Omega Laura, Annihilation Mode – B1-101
Progress/White/Level 4
Android/Weapon
10000/4000/1

Link – Attack [7, 1ΣΩ]: This card gains 4000 power until end of turn.
“You promised a reward if I did well… Can you pat my head?”

B1-102

Code Omega 31 Origa, Normal Mode – B1-102
Progress/White/Level 3
Android/Operator
8000/4000/2

There’s no information she doesn’t have, and there’s no information she doesn’t need.

B1-103

Code Omega 31 Origa, Analysis Mode – B1-103
Progress/White/Level 4
Android/Operator
10000/4000/2

“To think this was going on… I’ll mark it down.”

B1-104

Code Omega 46 Xenia, Boot-up Mode – B1-104
Progress/White/Level 1
Android/Weapon
5000/4000/1
Link Frame: Σ

Omega 48, codename Xenia. Boot-up initiated.

B1-105

Code Omega 46 Xenia, Sleep Mode – B1-105
Progress/White/Level 2
Android/Weapon
6000/4000/1

Link – Attack [5, 2Ω]: This card gains 6000 power until end of turn.
For being an android, her hands are warm. Almost like an actual girl.

B1-106

Code Omega 46 Xenia, Battle Mode – B1-106
Progress/White/Level 3
Android/Weapon
8000/4000/1

Link – Attack [6, 1ΩΩ]: This card gains 5000 power until end of turn.
Float like a little girl, sting like a machine.

B1-107

Code Omega 46 Xenia, Agility Mode – B1-107
Progress/White/Level 3
Android/Weapon
8000/4000/1

Link – Attack [5, ΣΣΣ]: This card gains 4000 power until end of turn.
“This world’s wind… smells pretty good.”

B1-108

Code Omega 46 Xenia, Full Burst – B1-108
Progress/White/Level 4
Android/Weapon
10000/4000/1

Link – Attack [8, 1ΣΣΩ]: This card gains 4000 power until end of turn.
“Um, Master? Can you teach me again sometime?”

B1-109

Code Omega 46 Xenia, Awoken – B1-109
Progress/White/Level 5/Boost
Android/Weapon
11000/0/2

When this card comes into play, all white Progresses you control gain 1000 power.
Link – Attack [8, 4]: This card gains 4000 power until end of turn.
“Blooming System initiated. Target acquired… All units, fire!”

B1-110

Type HU-50 Nina, Cleaning Mode – B1-110
Progress/White/Level 2
Android/Maid
6000/4000/1

Link – Attack [5, 1ΩΩ]: Flip a face-down card in your damage zone face-up. This card gains 6000 power until end of turn.
An android created for home use. Cooking, cleaning, and… Oh.

B1-111

Type HU-50 Nina, Cooking Mode – B1-111
Progress/White/Level 3
Android/Maid
8000/4000/1

Link – Attack [7, 4]: If you control at least 4 white Progresses, all Progresses you control gain 2000 power until end of turn.
Cooked with love. And other things.

B1-112

Type HU-50 Nina, Delivery Mode – B1-112
Progress/White/Level 4
Android/Maid
10000/4000/1

Link – Attack [7, ΩΩΩΩ]: Place the top card of your library in your energy zone, fallen. This card gains 1000 power for each energy you control until end of turn.
“Oh, where am I? Do I go this way, I wonder?”

B1-113

Dr. Mikhael, Researcher – B1-113
Progress/White/Level 1
Human/Glasses
6000/4000/0
Link Frame: Ω

Fall: Another Progress you control gains 2000 power until end of turn.
Being both a researcher and an android developer, she’s pretty busy.

B1-114

Dr. Mikhael, Seeker – B1-114
Progress/White/Level 2
Human/Glasses
6000/4000/1

Link – Attack [5, ΣΣΣ]: This card gains 4000 power until end of turn.
What the androids see feed into new discoveries.

B1-115

Dr. Mikhael, Challenger – B1-115
Progress/White/Level 3
Human/Glasses
80000/4000/1

Link – Attack [6, 1ΩΩ]: Flip a face-down card in your damage zone face-up. This card gains 6000 power until end of turn.
“This should be a bit lighter, but it still needs more unit testing…”

B1-116

Dr. Mikhael, Future-Weaver – B1-116
Progress/White/Level 4
Human/Glasses
10000/4000/1

Link – Attack [7, 2ΣΣΣ]: Discard a card in your damage zone. This card gains 8000 power until end of turn.
“Xenia. The world is bigger than you think… So go out there and learn.”

B1-117

Sight Gear – B1-117
Action/White/Level 1
Machine/Device
4000

If you control a white Progress, return a level 2 or lower Progress your opponent controls to the top of their deck.
“Rapid research and instant analysis. It’s got top-notch security, too!”

B1-118

Jelly Angel – B1-118
Action/White/Level 0
Synthetics/Jelly
4000

Two white Progresses you control gain 3000 power until end of turn.
For being an artificial organism made out of jelly, it sure loves meat.

B1-119

Jamming Program – B1-119
Action/White/Level 3
Virus/Program
4000

You may discard a card. If you do, return a level 4 or lower Progress your opponent controls to the top of their deck.
Strike when your enemy is at their weakest. Or when they’ve got a virus.

B1-120

Sonic Gale – B1-120
Action/White/Level 2
Machine/Bike
4000

All white Progresses you control gain 3000 power until end of turn.
“We’re approaching the speed of sound! Man, the wind never felt this good!”

B1-121

Girl of Beginnings – B1-121
Progress/Blue/Level 0
Human/Gifted
5000/4000/0
Link Frame: ∀∀

The girls who awoke in Blue Ranshima began their education.

B1-122

Girl of Beginnings – B1-122
Progress/Black/Level 0
Demon/Magic
5000/4000/0
Link Frame: ∀∀

She’s still a novice witch, but she’s got unlimited potential.

B1-123

Girl of Beginnings – B1-123
Progress/Red/Level 0
Goddess/Music
5000/4000/0
Link Frame: ∀∀

Even the smallest of goddesses respond to big changes in the world.

B1-124

Girl of Beginnings – B1-124
Progress/Black/Level 0
Android/Weapon
5000/4000/0
Link Frame: ∀∀

Even android girls have the potential to evolve.

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